Some rough performance and visual edges detract from the magic, though.
It’s still an easy recommendation, though, especially if you want to play with a friend.
If you need more information, read on for my full review.
Exploring this world is smooth and responsive around 95% of the time.
Disclaimer:This review was made possible by a review code provided by Devolver Digital.
The company did not see the contents of the review before publishing.
What is Wizard with a Gun?

And that, ultimately, is the goal of Wizard with a Gun.
You are a Gunmancer, a Wizard that employs magic through the use of custom guns and powerful bullets.
Chaos, the source of all magic, has been unleashed into the world.

Exploring this world is smooth and responsive around 95% of the time.
Unfortunately, performance still isn’t flawless here.
Performance, however, was only goodmostof the time.
There are some rough edges here, but fortunately, they can likely be smoothed out in future updates.

Chaos has been let loose in the world, and you have to stop it (but you can also admire the views).
It’s steampunk, it’s Wild West, and it’s nearly paper-like in its texture and construction.
It looks good, and it matches the feel of the world perfectly.
The soundtrack is another win it’s groovy, with diverse songs for each area of the world.

This ancient machine is the world’s only hope, and you’re the last person left to repair it.
I constantly found myself dancing to the tunes, so it’s a pity that it sometimes simply disappears.
Character animations are also rough and easily breakable, especially with certain unlockable cosmetic items.
Again, there are rough edges here that I hope are ironed out in the future.

Take on varied enemies while exploring the world, looking for new resources you can use to power up.
Then, it was a place of curiosity and wonder for Wizards.
Long ago, someone opened the door to Chaos and unleashed it on the world, shattering it.
Also the source of all magic, it’s anathema to our existence.

You’ll slowly build an expanding base to store your resources, research new magics, and upgrade your weapons and gear.
Inside the Tower, though, is an ancient machine that can turn back time.
There are seriously a lot of options here.
There are full base-building mechanics here, with a ton of decorative furniture and items.

Wouldn’t we all like more choices?
Honestly, it feels overwhelming for a long time.
There’s also a lack of quality-of-life features.
I had a lot of fun.

From humble beginnings to powerful Gunmancer. This is where it begins.
Want a gun that builds paths in front of you and can trap enemies in thorny vines?
it’s possible for you to do that, too, and that’s barely scratching the surface.
Mostly, this comes down to three things: controls, interface, and game design.

Menus share the game’s design language but often lack clarity or intuitiveness.
And yet, it’s a straightforward game to pick up and enjoy, with simple controls.















