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SBMM has become an industry standard for games with competitive PvP components.
Outside ofCall of Duty, other shooters likeHalo InfiniteandFortnitealso make use of SBMM to balance multiplayer lobbies.

XDefiant features factions from previous Ubisoft properties in an arena/hero-shooter setting, akin to Overwatch.
To SBMM or not to SBMM?
That is the question.
“We believe that no SBMM is paramount to a fun and varied game experience in the long-term.”

XDefiant features factions from previous Ubisoft properties in an arena/hero-shooter setting, akin to Overwatch.
According to research based on those tests, players reported less enjoyment in games when SBMM was disabled.
Papers detailing ranked play and experimental matchmaking methods are planned for later this year.
Is it actually enough to make XDefiant a “CoD Killer”?

Call of Duty is a billion-dollar behemoth of a franchise.
And competition is, undeniably, a good thing.
It fosters innovation and drives creativity.

If anything, XDefiant more closely resembled another Activision Blizzard property,Overwatch.
However, there is no ultimate ability gained, and all operators are on an even battlefield.
It will be interesting to see how the lack of SBMM impacts casual playlists in the long run.

I’m not convinced it’s going to be enough to hold the audience long-term, however.


Will XDefiant successfully pull a finisher on Call of Duty? Probably not.





















