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How can AI be used for NPCs in games?
NPC dialogue has always been one of the most extensive and labor-intensive workflows for video game writers.

With the power of NVIDIA AI, Ubisoft is working to revolutionize NPCs in games.
Some larger RPGs, like Starfield, are well-known for having huge scripts.
Starfield’s script had a nearly unimaginable150,000 lines of dialoguein its script.
Still, it could also lead to layoffs in a worst-case scenario.

Xbox will likely be pushing into AI as fast as possible.
I think this scenario is a win-win for everybody involved.
What is the future of AI in gaming?














