Controller mapping could be better.
There’s a charm and goofiness to these games that would feel out of place in other management simulators.
So these expeditions can cause your employees to return to the museum with a plethora of quirky ailments.

Planning around the needs of your guests is part of the fun and challenge of Two Point Museum.
Two Point Museum’s guided campaign sees players flitting between a variety of unique themed museums.
Things kick off with the prehistoric museum, and your teams are going out to dig up dinosaur bones.
It’s the variety of exhibit types and museum curation opportunities that really make Two Point Museum shine.

Keeping spirits happy in their enclosure seems simple at first, but it doesn’t take long before poltergeists are giving you a run for your money.
you’re able to really let your creative freedom take hold.
That doesn’t mean that Two Point Museum is without faults, though.
The limitations of Two Point Museum’saccessibilitydidn’t stop with input options, either.

You don’t just want to surround your Museum guests with nice things. You want them to actually learn about the exhibits, as well.
If you might’t hear that they’re incoming, however, it can be difficult to actually stop them.
Two Point Museum Should you buy it?
Then you look at the clock, it’s 6 AM and the sun is coming up.

Navigating the game’s various menus is much easier using a mouse as the input instead of a controller.
Could the controller mapping be better?
Sure, but that could be said of a lot of games.

Players face moral dilemmas during expeditions.

Navigating your museum’s UI with a controller requires getting used to, as too many functions are mapped to singular inputs.

There’s something so satisfying about finding all the parts and creating a Pristine exhibit.


















