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Delta Force has a long and storied history, one that I was admittedly totally unaware of.
As a fan of both, I was incredibly satisfied with what Team Jade had to offer here.

The game is built on Unreal Engine but you honestly wouldn’t know it.
This is large-scale warfare for 64 players, complete with vehicular combat.
The game is set in a modern, but near-futuristic warfare world where robotics and drones are more commonplace.

There are mountains of Call of Duty and Battlefield clones on the market, particularly on mobile.
There’s a lot more to Delta Force: Hawk Ops than its Battlefield-like Havoc mode, though.
It sports full cross-platform play and progression, incorporating literally every single modern platform.

It’s quite an impressive feat, particularly when you realize it’s all running on Unreal Engine too.
The version I played was running on a higher-end PC, though, and it looked quite stunning.
Generally speaking, players won’t be forced to compete in unfair matches.

Delta Force: Hawk Ops' microtransactions will be purely cosmetic, the team assures me, thankfully.
Can Delta Force: Hawk Ops compete with the heavyweights?
I’m a bit intrigued what the final product of Delta Force: Hawk Ops will look like.

I’m eager to see where it all goes.














