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Perhaps they are one of the few studios that will find success inbothnostalgia bomb games and new territory.
These classics accounted for over 60% of total playtime.

The Fallout franchise fans are clamouring for a sequel
This highlights how hard it is to create games that can keep players engaged over a long period.
Notably, with the exclusion of the Nintendo chart data, it’s clear that multiplatform is king.
Nostalgia + multiplatform = $$$?

The Fallout franchise fans are clamouring for a sequel

Sea of Thieves becoming multi-platform could replicate the success of other games in the MAU charts
















