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All of this quickly spiraled out of control with the entry ofGoldeneye, my first-ever competitive FPS.
I thrived in this genre via console and PC alike.

Escape from Tarkov was a refreshing take on an FPS and has gained huge popularity.
Heck, at one point, all the industry tried to do was copyCall of Duty.
This idea of chasing similarity was how Medal of Honor met its end over a decade ago.
The genre was trickshotting itself into nothing.

Escape from Tarkov was a refreshing take on an FPS and has gained huge popularity.
I know PUBG isn’t technically an FPS, but they include a first-person-only mode for us purists.
Hilariously, Call of Duty is now the one going out and copying others.
After years of perfecting their version of Battle Royale, they’re chasing the extraction market by implementing DMZ.

Death is a highlight reel.
All of those titles I mentioned above came out years ago.
It feels like it’s been forever since someone tried to do anything new.
Titles like PUBG and Rainbow Six have been squeaking out the same but new content since their inception.

The crane in question
New clothes, emotes, characters, weapons, but all within the same game.
It’s all rehashed garbage or remastered nothing.
I didn’t take it seriously.

A beautiful building ready to be unbeautied.
How could a game designed around three to four teams competing be fun or even competitive?
All I could think of was the party mode fromHalo.
Nobody thought of multi-team game modes outside of battle royale as something they wanted to play.

Yeah, I’m bragging about myself. Why not?
I tried the beta before launch, where the word ‘tried’ is being pushed to its limit.
I loaded into a game where most of each team left, and I was ultimately disconnected from it.
Whether it was a server error or my internet, I didn’t care.

This game is a gift that keeps on giving.
I didn’t have fun.
So when The Finals shadow-dropped and I saw everyone’s hype, I decided to give it another shot.
Maybe I was in the wrong.

That glorious feeling!
My first game went virtually the same.
I was placed in a match where everyone but one other player and I stayed.
Wow, much fun.

I decided to walk around and check out the map.
I had gotten this far already; why not?
Seeing a giant crane in the middle, I headed towards it.

“There’s a ladder?
Alright, I’ll bite.”
Once I reached the top, I saw the controls, “Can you really use these?!”

The map had a functioning crane where players could destroy entire buildings.
That’s when the realization hit: I was playing something where the developers were trying to be unique.
They weren’t chasing similarity.

These devs dared to try something new in an era where everyone else seemed too afraid to.
They wanted to be different.
Let’s say I’ve played a few more games since then.

Even studios backed by veteran IPs are facing layoffs or complete closures.
These guys are even developing another title simultaneously,ARC Raiders.
Nobody is safe in 2023, and everything is on the cutting block.

I was strategizing in bed, only a step away from it becoming part of my dreams.
This game had its hooks in me.
That sensation of needing to improve had returned for the first time since PUBG launched.

I’m a gun-heavy slayer who also needs to promote group synergy with my heals.
Look at Tarkov, for example.
No casual will pick up the game and continue playing as a casual while having fun.

I know numerous people who dropped it because they couldn’t keep up.
It’s your only choice if you’re going to play it.
The Finals doesn’t have any of that.

That’s one of the reasons games like Fortnite took off.
And Finally…
I could talk for days about this game and the incredible moments I’ve had on Xbox and Steam.

verify it’s better than the first one I gave it.
I almost missed out on greatness because of it.
Go play The Finals!

Or tell us why you aren’t!










