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You get a buff, and YOU get a buff
There are buffs coming to weapons.
St Elmo’s Engine, anyone?

Everything is being considered, though.
However, to avoid unintentionally over-buffing Exotic and Named weapons, certain buffs may not carry over.
While most weapons are expected to inherit the base weapon buffs, some may remain unchanged to maintain balance.

Additionally, all Exotic Weapons' third attribute will be reconfigurable.
Dropped in at the end, there is a major update to exotic weapons.
For the first time, we’re going to be able to reconfigure the bottom attribute on exotic weapons.

They’re right, though.
As an additional bonus, changes are being made to the way we upgrade these weapons.
Recalibration is also going to be possible from anywhere in the game world.

We want to make the 3-piece bonus more enticing, while also making less utilized mechanics more relevant.
It’ll be interesting to see how much of a buff these bonuses get.
Mods will also be transformed, particularly from an inventory management perspective.

Open world loot crates will also, finally, scale with your world difficulty.
No more terrible purple loot for you.
Yes, that includes PvP, as well.

Check out thefull blog post detailing Project Resolveand digest it at your leisure.











