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I play a lot ofThe Division 2, but not nearly as much as many members of its community.
I’m not one of those, in part because this update is four months away.

The 100 level season pass doesn’t take much effort to complete in the course of a four month season.
What I have more concern with right now is the newly added microtransactions, which are very Ubisoft.
I’ll try and break down both topics.
Getting so mad over something nobody has actually seen is very much premature.

The 100 level season pass doesn’t take much effort to complete in the course of a four month season.
But it makes zero sense to throw all the toys out of the pram this early.
Is a new challenge really that bad?
I get it, we’ve been putting these characters and builds together across five years of game time.

The 100 level season pass doesn’t take much effort to complete in the course of a four month season.
But those characters aren’t going anywhere.
Presumably, the existing endgame content will still exist outside of the seasons to use them in.
Even for the most casual players, that’s easily achievable.

We’re promised a streamlined and accelerated route to level 40, though admittedly we don’t know what that looks like yet.
But I also enjoyjust playing the game, I think a lot of people have forgotten about that part.
It’s impossible that they’ll be able to like everyone, no game developer ever has done that.
Yes, it would.

I’m not really sure this is what you’d call value.
But The Division 2 isn’t set up in the same way.
It’s a game that has already long outlived its originally planned life.
Everything we get now is tagged onto a game that was never meant to have it.
But it’s starting to get more aggressive.
To be clear, I’m not against it, the game needs continued funding to keep it alive.
But the latest “value bundle” doesn’t sit right with me.
Premium credits don’t go as far as you’d think, either.
We’re now seeing impatience, as well as FOMO, being exploited for money.
If you pay for it, then good for you, I won’t belittle you.
But it’s another Ubisoft game with increasingly aggressive pushes on microtransactions.
I guess we can’t have it all.

















