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Something that Ubisoft is calling “Project Resolve.”
And that’s fine.

We also know that more story DLC is planned, but we’re a way off those days yet.
Massive is based in Sweden, after all, so sorry Americans.
But here we are.

It’s still here, it’s still thriving, and it’s still getting new content regularly.
I honestly think this game is a gold standard example of how to support an always-online, service-based game.
But you don’t have to.

Nobody is left out because they don’t want to pay up.
If I had one wish, it’d be cross-platform play.
I know I’m not alone there.

But let’s just wait and see.











