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So why wasn’t it as successful?

Not every one of those grounds for dislike is legitimate, but some hold merit.

An X crossed over a dismembered head

X marks the spot.

They also touched on the removal of more colorful gore systems.

There’s a lot that has to go with it.

I can understand that.

Dennis and Kiwi talking in an interview about his career.

The entire interview was very chill and relaxed.

Helmets and backpacks, with their various attachments, become a nightmare to continuously add dismemberment elements.

They crossed a point where the benefits of abandoning a system outweighed having it in place.

“I think for Starfield, it was definitely meant to be more lo-fi and realistic.

Starfield: Shattered Space space station combat

The theme of Starfield doesn’t necessarily lend itself to Fallout-style over the top gore.

It’s like the Expanse, Star Trek, stuff like that.

I think it just didn’t fit thematically.

you might’t fault a developer for a vision.

Starfield

You don’t see exorbitant bloodshed in sci-fi shows that touch on the exploration of space.

Maybe that’s where the modding community will come in and change someday.

As for me, I’m not too worried about it.

DOOM: The Dark Ages

I think that’s what everyone has been waiting for anyway.

What do you think?

Were you disappointed in the lack of dismemberment?

Dragon Age: The Veilguard companions.

Would you have poured resources into its development over another feature?

Let us know below or on social media.

I’ll confirm to check out the conversation!

Kerbal Space Program

DOOM + DOOM 2 bundle hero

Helldivers 2 acid bugs

Promotional screenshot of characters from Zenless Zone Zero

A closeup shot of the MSI Claw 8 AI+�s ABXY buttons.

The Crew

Promotional screenshot of a superpowered football kick in Inazuma Eleven: Victory Road

Cyberpunk 2077 benchmark running on MSI Claw 8 AI+.

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