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Redfall is here, and it’s not exactly great, but not exactly awful either.
In ourRedfall review, I describe how Arkane’s efforts to build a Borderlands facsimile ultimately fall short.

And hey, at least you’re able to play it onXbox Game Pass.
In any case, Redfall has some pretty odd pitfalls new players may fall into.
Telling you the names of the missions might constitute spoilers, but it’s fairly obvious.

Once the window is full, you’re ready to move to the next area.
Depending on your personal playstyle, it may not exactly be obvious which class is best from the outset.
Here’s some tips for each of the game’s heroes.

There’s no parry or dodge button, despite the game forcing you into melee engagements frequently.
Here are some general combat tips to survive your trip to Redfall.
I also adjusted the controller sensitivity a bit to compensate after changing this setting.

Enemies scale up to your level, rendering any sense of progression moot.
However, your guns will gradually decrease in effectiveness, forcing you to find new ones.
Even if it’s lower level, always ensure you keep a UV beam in your arsenal.

You should also look to maintain access to a stake gun.
They’re great for sniping vampires with, and also for clearing interiors in lieu of a silenced pistol.
As such, be sure to avoid accidentally salvaging good weapons and those essential tools.

Redfall is a disappointment, especially as someone who adores Prey and Dishonored, and other Arkane games.
I’m not sure what the future will hold for Redfall.























