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I was right; it ended up being freaking sweet.
I just wish the sequel had trophies on Steam; I know, it’s a weird complaint.

Sony has been dabbling with PC support for years, and has an app that supports remote play, as well as cloud gaming on PC.
I like my shiny things.
My second favorite game of all time, right behind the original Red Dead Redemption, is Uncharted 4.
It’s another title that’s been available on PC for years.

The vision starts with Hermen.
Therein lies the problem.
Often without fanfare, and with some taking years to launch on PC, the pace has gradually grown.
Just this year, their biggest hit, Helldivers 2, was a simultaneous release onPlayStation 5and PC.

The inevitable third game might just come out on multiple platforms on day one.
An experiment that will likely end up changing their strategy.
Having been released in February,Helldivers 2found massive success on PC.
In March, it was estimated that over 60% of sales were made on PCs.

That means for the first time, a major PlayStation exclusive’s biggest platform was not on their hardware.
ShouldPlayStationbe worried about PC?
Somebody else had that feeling and brought this exact question up in November during a shareholder’s meeting.

Is that intended to encourage the transition from PS4 to PS5?
I think that there is a risk of more users opting for PCs.
What do you think about the risk and opportunity?"

We have also confirmed internally that the transition of users from the PS4 to the PS5 is trending well.
Sony is seemingly not scared of a potential future with PC domineering.
At least, not yet.

There are some key takeaways here from the language used.
Specifically, they mention that PlayStation 4 players are trending well to PlayStation 5.
While minor, the PlayStation 5 has been trending behind the PlayStation 4 in terms of overall sale numbers.

PlayStation has previously suggested that Nintendo Switch kids often “graduate” to PlayStation, too.
However, the overall console market is not growing, per most market analysts like Newzoo and Circana.
Indeed, this is all while Steam numbers continue to hit new records every year.

Just three weeks ago, Steam rose to an astonishing39,319,632 concurrent players online.
Yesterday, they were only 200,000 under that number, which means this is an everyday thing.
Forty million is coming in 2025, probably by March.

For comparison, the NFL had a record-setting Christmas day with 64 million viewers.
Steam is pulling two-thirds of that every single day.
It paints a picture more console gamers need to realize.

That phrase everyone argues about:day and date on PC.
Said end won’t be tomorrow, but with every year, we get closer and closer.
Tomorrow, there will be some other game that will cause Sony to rethink its strategy yet again.

I have a PlayStation 5, but I generally wait for game releases on my Windows PC.
They’re coming, so why not wait for them on my preferred platform?
In the case ofDeath Stranding, Kojima Productions even launched it on Xbox for the added income.

When they do, what happens if it’s a massive success?
Sony has changed course multiple times already.
However, Uncharted and The Last of Us Part 1 struggled by comparison.

The Last of Us Part 1 was a remaster of a game that was a decade old.
PC gamers are used to upgrading their own experiences through mods or free updates.
Why pay for something that’s generally free?

It’s not just game development costs going up; marketing costs are going up too.
Square Enix and various other major publishers, who previously sought platform exclusivity deals, are famously nowrejecting them.
PlayStation manages to make more money on other platforms every year than itdid the previous year.

In 2024, I would bet they almost reached a billion, if not over.
Trust me, it’s closer than you think.


