'World of Warcraft: The War Within' has some of the best art and story delivery we've ever seen from the MMORPG genre, but rushed key features holds it back
Some of the best art and zone design in franchise history (again). New graphics technology delivers a more immersive overall experience. A big focus on solo play and alt-character play. The Worldsoul Saga kicks off a new multi-expansion story with the shadowy entity known as Xal’atath as its central antagonist. An abundance of interesting dungeon designs. Many Hero Talents feel underbaked, with boring designs and a lack of animations. Endgame world questing variety feels quite limited and could get repetitive quickly....