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Global changes
These changes have been made globally to all heroes and hero abilities.
The introduction of role passives inOverwatch 2gives each pop in of hero in the game distinct advantages.

Damage and support heroes will likely now be more viable in these alternative playlists.
This makes it incredibly powerful, so Blizzard gave it a three-second cooldown nerf to lower its uptime.
The additional five points of healing and damage also help her meet some significant breakpoints.

For example, with 75 damage-per-shot, Ana can now two-shot Tracer and three-shot Cassidy.
Overall, Ana is one of the strongest support heroes in Overwatch 2 despite the nerfs to her abilities.
Biotic Grenade’s anti-heal properties are also as valuable as they ever were.

Her Dynamite area-of-effect ability is powerful against grouped-up enemies, and despite the nerf to B.O.B.
’s health, he’s still great for contesting objectives like capture points or payloads.
The Rally Ultimate is also now easier to get, meaning it will be more present in matches.

By far, the most significant change in Cassidy’s kit is the removal of his Flashbang.
However, he’s not very effective against long-range heroes like Widowmaker.
Even with these tweaks, though, we expect that he’ll be a popular and effective damage character.

Her Boosters are also as useful as ever for chasing down enemies and bullying ranged heroes off high-ground positions.
However, he can still dish out plenty of consistent damage and disrupt enemy formations with his knockbacks.
Another buff introduced in Season 3 also gave her 25 additional health, making her slightly more resilient.

She also has two passive abilities.
The first turns her quick melee into a knife slash that wounds enemies and inflicts bleed damage.
In our opinion, Junkrat is a hero whom many players sleep on.

The developers are hoping to encourage a good balance of healing and Kunai damage with this change.
When she needs to retreat or get close to a teammate, Kiriko can use her Swift Step.
This move lets her instantly teleport to an ally, and even works through walls.

Finally, there’s Kiriko’s Kitsune Rush Ultimate.
He’s very effective in any composition and can be quite difficult to counter.
Blizzard also still has the ability to freeze targets, making it a very potent objective-clearing Ultimate.

She gets hard countered by long-range heroes like Pharah and Widowmaker, though.
Mercy balance changes
Mercy is yet again getting some big changes in Season 4.
Note that the Ultimate will continue channeling after Fade ends, so don’t worry about cancelling it.

Additionally, burst damage can also mitigate the effectiveness of her self-healing.
Pharah balance changes
Pharah has received a few small buffs in Overwatch 2.
Fighting Ramattra on objectives should now feel much less overwhelming as a result of the change.

His lack of long range moves also makes him weak to snipers like Hanzo or Widowmaker.
Previously, Sojourn’s Power Slide cooldown was reduced from 7 to 6 seconds.
Her biggest counters are barrier heroes like Winston, Reinhardt, and Sigma.

D.Va is also strong against Sojourn since she can use Defense Matrix to “eat” her Railgun shots.
He’s also an effective counter to heroes like Pharah, Mercy, and Echo.
However, they then got slightly nerfed again.

Despite these buffs, though, Wrecking Ball is often considered a more niche pick in Overwatch 2.
Like other grounded and brawly tanks, she struggles against tank busters like Bastion and Junkrat.
This is because he could put out a ridiculously overwhelming amount of damage this way.

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