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Some games are just designed all up for PC, like it or not.
World of Warcraftissort of playable with a controller.

Some World of Warcraft classes play a bit like a musical instrument, although some require fewer keybindings than others.
Those devices already have keyboard mapping, though.
So, how would this new feature benefit games like World of Warcraft in this scenario?
It’s all about modifiers, baby.

Some World of Warcraft classes play a bit like a musical instrument, although some require fewer keybindings than others.
Binding one of your inputs to SHIFT or ALT would essentially double or triple the number of available keybindings.
Some games already use the standard buttons available to create modifying control schemes, of course.
Of course, however, the issue is actually having toownone of these controllers.

But this move strikes me as just the first step.
Therein lies the issue, though, really.
Back buttons arenotstandard onXbox controllersright now.

Part of me thinks that’s absolutely the plan here.


Some World of Warcraft classes play a bit like a musical instrument, although some require fewer keybindings than others.


















