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Lava and water flowing mechanics have been updated.
The Goat Horn can be heard from farther away.

Finally, Iron Golems will stop insta-suffocating because they spawned in a too-small place.
Plenty of audio is also enjoying tweaks.
Oh, and water splashing has been improved, as has been ambient noise when underwater.

All of this comes alongside the regular batch of fixes and quality-of-life improvements.
It’s not the most interesting update, but it’s still nice to see.

























