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Recently, the game has reached a pretty impressive milestone having reached over 500,000 players since launch.
500,000 players might seem modest by AAA standards.

Flintlock: The Siege of Dawn is a soulslite from Kepler Interactive.
However, this is technically a AA game so reaching half a million players is a decent feat.
So why am I not surprised by the game’s success?
While not the best game of all time, I will say that Flintlock is my favorite soulslite.

Pulling that off always felt good and encouraged me to do it more.
There are Story (easy), Normal, or Possessed (hard) difficulty modes to choose from.
This means that more people can enjoy the game at a level that suits them.

What’s more, you’re free to pause Flintlock whenever you want.
Does someone in your home need your attention?
You don’t have to divide your attention between them and your game.

Is someone delivering something at the door?
Just press pause and go get it.
The problem is that it’s extremely inconvenient a lot of the time.

Now, I won’t say that Flintlock is all good.
But the rest of the game is enjoyable enough to help look past these disappointing areas.
What really matters is that the gameplay itself is fun.

In fact, I think it’s something most people will enjoy.
If you haven’t checked Flintlock: The Siege of Dawn out yet, I recommend you do so.
It’s available on PC,Xbox Series X|S, and PlayStation 5.















