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This, isMonster Hunter Wilds.
You must adapt too, if you are to survive, and luckily you won’t be alone.

At Summer Game Fest 2024, we were able to meet up with the team behind Monster Hunter Wilds.
All while navigating an environment that wants to murder you as much as the monsters themselves.
In that context, it was very good still.

But Monster Hunter World and Iceborne just left me wanting more.
So far, it seems like Monster Hunter Wilds is here to deliver that.
The settlement even had some backstory and lore to add flavor, too.

I wish I had footage of the succulent, oozing cheese steak to show you here.
Alas, I can only best describe it asmmmmmmright now.
And as usual, it gives you powerful buffs to help you on your mission.

The first hunt we were treated to was against a groundhog bull-like giant Doshaguma, new to the franchise.
I expect more generalized skills, but I hope it doesn’t come at the cost of depth.
Capcom isn’t ready to discuss those aspects just yet, though.

Doshaguma is a beast in its own right, but he’s not alone.
The Balahara is a desert-dwelling leviathan that uses a corkscrew-shaped hide to glide through the sands.
The hunter also took an opportunity to showcase some of the new weapon attacks players can expect.

The new attacks were by no means the main event here, though.
Some had even evolved lightning rod-like appendages to survive.
After the storm passes, the Windward Plains are changed once again, renewed and restored by the rains.

Flowers bloom and creatures emerge from hiding but the hunt continues.
What really struck me about Wilds was the visual delivery, and the attention to detail.
Monster Hunter’s worlds are alien, but they’re so utterly believable.

The wait is going to be agonizing.



















