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It’s been a year since the game released (crazy, right?
), and I love so many parts of it.

Baldur’s Gate 3 manages to make you feel like part of the world rather than an outside entity.
Because it makes players feel like an outside entity rather than a normal part of the world.
Now, you might be saying, BG3 makes you a special character.
There’s nothing more special about your unique character than any of the others in your party.

I usually ended up controlling Astarion while wandering around Faerûn.
Karlach was enslaved and now needs to remove something that’s killing her.
Astarian wants to break free of his evil master.
Lae’zel wants to prove herself to her people.

Your character is no more special than the rest of the starting companions.
There’s no destiny.
No putting you on a pedestal simply for being the human element.
It feels more like we are all in this together.

I hope other single-player fantasy RPGs take note.
It’s up to you to decide how to go about puzzles, dungeons, and conversations.
Buy for Xbox:Xbox
Buy for PC:GOG (Windows PC)


























