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Disclaimer:Accommodations for this preview event were paid for by Electronic Arts.
The company did not see the contents of this preview before publishing.

If you’re recruited to turn the tide in something called “The Everwar,” expectations will be high.
According to senior art director Dave Bogan, that’s by design.
Where do you go with that?"
It’s a freaking dragon.

If you’re recruited to turn the tide in something called “The Everwar,” expectations will be high.
But dragons are cool.
And we didn’t start there.
“It’s a freaking dragon.

Your foes are also color-coded, and knowing what to expect will help win the day.
But dragons are cool.
And we didn’t start there.”
“It’s kind of like a kid’s candy store for an artist,” he says.

A mysterious masked lieutenant of Rasharn, a dangerous adversary.
It’s that same ability to adapt that extends to the battlefield.
I felt like I was Doctor Strange, albeit with about half the flourish and twice the lethality.
But it kind of grew that way, Bret was constantly like ‘More muscles, more muscles!’

Zendara, the big lady in question. She has nice arms.
It’s totally cool, and it’s fun to see people’s reactions to it.
I think she’s very noticeable and memorable."
Does the magic come together?

Not everything you fight is a servant of the Rasharn
What isn’t up for debate is just howfunit is to play.
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