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Tyranid creatures barrel down at me faster than my Bolter can clear them out.
In desperation, I chuck a grenade at close range and roll away.

Meet terrible dark foes with the iron fist of the Imperium.
A dozen of the smaller Hormagaunts are turned into gory chunks while the larger Warrior is still charging.
Titular Space Marine Titus is back with the Ultramarines after having served for a time with Deathwatch.
Powered by Saber’s custom Swarm engine, Warhammer 40,000: Space Marine 2 looks gorgeous.

Sorcerous traitors lie in wait.
Combat feels great, and I loved using heavy Bolters and Plasma weapons to obliterate foes.
But against such numerous hordes, ammo eventually runs dry.
you might also parry enemies away, delivering critical hits if your timing is perfect.

Sorcerous traitors lie in wait.
I was surprised at how necessary the parry system ended up being.
Things culminated in a brutal fight against a sorcerer of the Thousand Sons.
This was a serious challenge, and the difficulty really ramped up here, as befitting a boss fight.

Humanity’s warriors desperately fight to turn the tide.
Each Space Marine class has different armaments to choose from, as well as a unique ability.
I only ran into a couple of bugs (of the non-Tyranid variety) while playing Operations.
I hope the developers clean this bug up in time for the full release.

Mix and match weapons and tactics to gain victory.
That’s not to say there’s no criticisms to be leveled or questions remaining.
Fortunately, I won’t be waiting long to learn the answers.
Warhammer 40,000: Space Marine 2
13 years later, Titus is back in action.

From our time hands-on, this is a third-person shooter you won’t want to miss.
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