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Strap in; this could be one of thebest Xbox games of 2024.
What is Avowed?

I adore how Avowed looks, and the Living Lands looks like a wonderful place to explore.
Avowed takes place in the Living Lands, a diverse and wild region in the world of Eora.
Apparently, this didn’t come as a huge shock to the studio.
We basically went and looked at all the pieces that make combat feel more juicy.

This mushroom thing looks less adorable than some of the others I’ve seen in Avowed footage.
“We also looked at posing… to give that visceral, immediate feedback,” Paramo continued.
“We want to let the player be able to do as they see fit…
Without feeling like they have to start the game over again.”

This mushroom thing looks less adorable than some of the others I’ve seen in Avowed footage.
If the player can just fill up all the skill trees… What was the choice there?
No matter what skills you choose or gear you obtain, though, combat will ultimately become necessary.
Well, for a while, players were afraid there was.

Avowed will apparently give players nearly endless ways to defeat their enemies.
We had to do it early, because we needed to double the amount of animations.
The player is going to have ample opportunity to make some very meaningful choices.
For me, having a choice-influenced main storyline was a given for an Obsidian RPG, though.

Each environment will come with new opportunities to be creative.
I wanted to know if the Avowed team was also pouring that same energy into everything else.
I’ll have to see to truly believe, but I’m at least a little more optimistic now.
Sadly, those relationships will never be romantic, as the Avowed team has confirmed before.

Here’s an example of just one of the skill trees in Avowed — but you’ll never be locked to just one category.
Of course, I still had to ask about it, given the feature’s popularity in other games.
“We don’t have romance in Avowed.
It’s something that we very seriously talked about, and considered the investment required to do it.

Yes, you can explore the Living Lands in third person. I will not be doing that.
However, it wasn’t meant to be.
For Avowed, we decided to focus on other aspects of our companions.”
Doing this right means alotof recorded dialogue, though, which is a tall order for any studio.

Your choices will impact the Living Lands.
Obsidian seems ready to tackle the challenge, though.
If they choose to, players can spend a lot of time getting to know these characters."
It’s important to know that what you say and your actions matter, though.

It seems there’s a lot going on in the Living Lands that we have yet to learn.
Patel had a lot to say on the topic.
Honestly, I believe Obsidian Entertainment made the right decision.
I was Narrative Co-Lead on Pillars of Eternity II: Deadfire.

There will be multiple companions in Avowed, and they’ll each be able to help you in different ways.

Dialogue will be in-depth and nuanced, or at least that’s what Obsidian is aiming for.

Your Camp will be like home in the Living Lands… For both you and your companions.

It wouldn’t be an RPG without some vaguely spider-ish monster.

In before half of all Avowed players become stealth archers.























