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This year, though, the developers have truly gone above and beyond in the name of wackiness.
“He only plays the new arcade modes, so he shouldnt notice otherwise.”

TANK ROLE PASSIVE
Developer Comment: Tank heroes are the raid bosses of teams.
You should be fairly rewarded for defeating them, right?
This change should help keep you alive, at least.

SUPPORT ROLE PASSIVE
Dev Comment: Its tough to stay alive when flankers are about.
This change should even out the odds a bit when you get ambushed.
kindly dont use this offensively.

JUNKER QUEEN
Developer Comment: Junker Queen yells so loud she damages the eardrums of her foes.
Dont worry though, its still a friendly shout of encouragement for her allies.
NOW I AM THE ULTIMATE CRUSHING MACHINE, EVEN IN THE SKY!!!!!

SIGMA
Developer Comment: Gravitic energy is quite potent.
If its strong enough to lift a giant rock, it can lift anyone.
WINSTON
Dev Comment: Winston!

It’s a bit rough on his spine, though.
ECHO
Developer Comment: Echo now uses more of her fingers when shooting enemies.
HANZO
Developer Comment: Hanzo spent many years mastering the bow and geometry to pull off this feat.

It DEFINITELY has nothing to do with magic.
This is core to Mei’s gameplay, so we added additional ice pillars to help facilitate it.
PHARAH
Developer Comment: Rocket Jump?

But it is a viable means of travel when you cant afford enough fuel.
SOJOURN
Developer Comment: Sojourn hasn’t been performing quite up to our expectations after reducing her one-shot potential.
Unfortunately, this process is also quite painful.

Symmetra estimates this change increases their efficiency by 32.33%…repeating, of course!
TRACER
Developer Comment: Tracer now leaves a vacuum when she Recalls into the past.
We are pretty sure this is how time travel works and will be taking no questions.

BAPTISTE
Developer Comment: Rumor has it that Baptiste is the record holder for both high and long jump.
BRIGITTE
Developer Comment: Whip Shot now whips YOU!
Works better if you say, wheeeeee while flailing about.

KIRIKO
Dev Comment: Kanezaka is a big town and Kiriko has lots of protecting to do.
We’ve corrected this logical inconsistency.
MERCY
Developer Comment: Our stats show that the Battle Mercy playstyle isnt as common as we hoped.

Heres a small change that should nudge her damage potential in the right direction.
MOIRA
Developer Comment: You know that random Orb that killed you from across the map?
That was 100% intentional.

Biotics Orbs follow Moiras every command, though they only understand Stop and Go.
See at Microsoft|See at Battle.net




