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Indiana Jones inspired a huge wave of creators and video games, too.
Tomb Raider, Uncharted, and various others lend their roots to the famed trilogy.

The pen is mightier than the sword. The camera is mightier than the machine gun?
The game is set between the events of Raiders of the Lost Ark and The Last Crusade in 1937.
In the mess left behind, Indiana discovers evidence that the Vatican’s archaeological commission might somehow be involved.
Intrigued, Indiana Jones packs up for another adventure.

The pen is mightier than the sword. The camera is mightier than the machine gun?
Indiana Jones and the Great Circle is an incredibly interactive game.
He’s not a super soldier, but ultimately, he’s an archaeologist.
The game revolves heavily around investigation, but that doesn’t mean it needs to lack interactivity.

The puzzles are genuinelypuzzling,too.
It also ties well into the game’s camera mode as well, of course.
Traversing these areas isn’t always safe to do, however.

But much like in Raiders and the Last Crusade, Indiana can acquire disguises to slip between the cracks.
For Indiana Jones, you could argue this is particularly true.
Indiana Jones is not a super soldier; he’s not B.J.

from Machine Games' Wolfenstein series.
Indiana is essentially just a dude, hardly a trained soldier or spy.
The game captures the essence of this deftly.

Your weapons won’t be silenced.
You don’t get a bow and arrow or ninja shurikens to take down enemies from afar.
Indeed, sound plays a big part in really slamming home the Indiana feel here.

It’s not all fighting and melee combat, though.
I found myself shoving nazis off balconies and ramparts and into archaeological dig ditches to remove them from play.
Not every enemy is so easily beaten down, though.

The pen is mightier than the sword. The camera is mightier than the machine gun?
There are also rifles you might find on occasion lying around too, or scavenged from your quarry.
Then, there’s the whip.
Indiana’s iconic bullwhip is a tool used for various purposes.

you might use it to ascend to higher vantage points to get a drop on or avoid enemies.
you’ve got the option to use it to traverse gaps, trigger traps, and recover items.
Indeed, I found it difficult to pry myself away from the event when our time was up.

The demo build I played did have some rough edges to speak of.
I’m also curious to find out if you do eventually get more tools.

















