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In it, they answered a variety of questions related to gameplay, characters, classes, and more.
The character creator kind of serves a dual purpose.

The tone of Dragon Age: Veilguard seems better after watching gameplay.
It’s been ten years since the last Dragon Age game released.
So, it serves as a refresher on critical events."
you might play this game entirely offline; no connection.

The tone of Dragon Age: Veilguard seems better after watching gameplay.
You don’t have to link to your EA accounts.
That’s been a really big request.
So, the refresher plus those decisions are in the client."

The tone of Dragon Age: Veilguard seems better after watching gameplay.
In addition, this entire system is based offline in the client.
“We’re 100% focused on this being the most complete game we can make it.
I want to underscore this.

I want to emphasize it.
There’s not going to be any microtransactions.
There’s not going to be any battle passes.

This presentation held byBioWarewas an absolute slam dunk.
One which revealed a lot of information that fans have been worried about.
This will be a focused single-player experience without needless goals of monetization ruining the experience.

Bravo BioWare, bravo!
Does this news add to your excitement orrejuvenate any you might have lost after the initial reveal?
I know it does for me.

Seeing an artistic team so focused on the player brings me so much joy.
You love to see it.
Let us know below if this resonates with you, too, or on our social media!












