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Dead Island 2 is finally set to launch in just a few weeks.
Things naturally don’t go well.

They also each get two unique Skill Cards that help determine some starting abilities.
There’s a wide range of status effects to take advantage of.
Different kinds of zombies have different strengths and weaknesses.

For instance, a Burning Zombie won’t be damaged by any kind of fire.
Sure, you could use a machete, but an electrified sword is even better.
This long-anticipated follow-up to Techlands original adventure has had quite the journey over the last few years.

In 2019, the game changed hands again, with Dambuster Studios stepping up.
Duckett was surprisingly candid, sharing that they essentially started over.
Duckett said the positive reception to everything shown so far stands out.

“We are a zombie game for zombie lovers.”
“Is it surprising?
Obviously as a designer you hope it’s not surprising,” he adds with a laugh.

“We are a zombie game for zombie lovers.”
“It was one of our core pillars.
Brutal melee combat, zombies, Los Angeles.

And it’s Los Angeles through the lens of Hollywood,” he explains.
I had access to roughly the first five hours of the game.
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