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I’m having a lot of fun inCall of Duty: Black Ops 6.
It’s a grind, for sure.

Levelling up is already an arduous process, so why on earth are they obsessed with making it take as long as possible.
But I’m fine with that.
What I’m not fine with is the apparent obsession with making it take as long as possible.
What’s been going on lately with XP in Black Ops 6?

The Prestige grind is long. Really long.
Then, you do it all over again and progress to the next Prestige level.
When you complete Prestige 10, you then enter Prestige Master.
So, to get there, you essentially have to have leveled up 560 times.

XP is a hot topic, not least after the shenanigans around legacy 2XP tokens.
As you start out in the lower levels, they’ll tick by fairly quickly.
But as you get closer to 55, you need more XP to hit the next one.
Slowing down the process.

I pay for Game Pass and that’s how I play Black Ops 6, but I’m not eligible for more XP unless I give them another $70.
If you do hit Prestige Master, from there, you have a whopping1000 levelsyou can progress through.
So, to max out, you’ve leveled up over 1,500 times with some change.
So why this apparent obsession over making it take longer?

Progression is slow, and I worry that many will just get bored and give up.
First, we had the inaugural 2XP event, which was great.
With some heavier-than-usual play, I was able to cover a full Prestige tier in a weekend.
Many others will have benefitted even more.

A proper solution is apparently on the way.
The score generated has been slashed to a third of what it was originally.
One player has even declared Treyarch as having a “war on XP.”

And it certainly feels that way.
If you buy the full game, you get a 30% XP boost now in Warzone.
And I am not eligible to inflate my Warzone XP.

There has to be a happy medium here, somewhere.
Or worse, crafting it into a money-making game by charging people to earn more XP.
Why does it have to be so frustrating?

That’s how you lose players.














