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Building up your first settlements, getting your first upgrades, and so on.
It’s entrancingly intuitive once you adjust your thinking, and immensely beautiful too.

The paths are generated via a clever algorithm to prevent your creations from ever looking ugly and nonsensical.
Sala has effectively turned a professional 3D map editor into an entire game.
Indeed, the world of The Falconeer is dangerous, full of roaming factions, giant sea monsters.

And that’s the primary resource management gameplay here.
It’s not about waiting for gold numbers to accumulate.
The more workers, the more extraction, and then, the further those supplies can be stretched out.

Supply lines aren’t always safe, either.
As you grow, independent captains will appear and offer their services.
I am very inclined, I must say.

I’m intrigued to find out how deep this ocean world goes.
Bulwark should fly high on your wishlist
Above all else, Bulwark is just mesmerising to play.
There’s a demo up on Xbox and Steam you could try out right now.

It’s worth it just to experiment with the game’s city building mechanics.
Bulwark is launching on March 26, 2024 for Windows PC, Xbox, and PlayStation consoles.
You should also check outThe Falconeer, by the way.


















