NVIDIA DLSS 3.5 uses a mountain of data and AI to improve ray tracing on RTX GPUs
When you purchase through links on our site, we may earn an affiliate commission.Heres how it works. DLSS 3.5 was trained on five times more data than DLSS 3. Reflection, global illumination, and shadows should all appear better with DLSS 3.5 because of Ray Reconstruction. The video above breaks down how DLSS 3.5 improves gaming. It also serves as a quick reminder of how ray tracing works. DLSS 3.5 improves upon its predecessor in several technical areas that are impressive and interesting....